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	<title>gamekits: game-making toolkits</title>
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	<description>The gamekits blog explores online social networking spaces that are game-like in design or used for educational purposes.</description>
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		<title>gamekits: game-making toolkits</title>
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		<title>wordpress api&#8217;s &#8230;where have you been ?</title>
		<link>http://gamekit.wordpress.com/2009/01/20/wordpress-apis-where-have-you-been/</link>
		<comments>http://gamekit.wordpress.com/2009/01/20/wordpress-apis-where-have-you-been/#comments</comments>
		<pubDate>Tue, 20 Jan 2009 23:27:05 +0000</pubDate>
		<dc:creator>locomogis</dc:creator>
				<category><![CDATA[Portfolio ToolKits]]></category>

		<guid isPermaLink="false">http://gamekit.wordpress.com/?p=100</guid>
		<description><![CDATA[ok, so i m looking into wordpress api&#8217;s that we could hopefulys take in budypress. So apparently there &#8216;s alot going on &#38; here are my links for the day 1)SHOWACASE http://codex.wordpress.org/Plugin_API and http://wordpress.org/extend/plugins/ 2)MASHUP WITH GOOGLE APIS ( GOOGLE CALENDAR, GOOGLE MAPS  ) http://myrv20.com/ the code : http://code.google.com/p/wordpress-geo-mashup/ 3)MY PICKS Community Cloud Plugin This [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamekit.wordpress.com&amp;blog=1285725&amp;post=100&amp;subd=gamekit&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>ok, so i m looking into wordpress api&#8217;s that we could hopefulys take in budypress. So apparently there &#8216;s alot going on &amp; here are my links for the day</p>
<p>1)SHOWACASE</p>
<p>http://codex.wordpress.org/Plugin_API</p>
<p>and http://wordpress.org/extend/plugins/</p>
<p>2)MASHUP WITH GOOGLE APIS ( GOOGLE CALENDAR, GOOGLE MAPS  )</p>
<p>http://myrv20.com/</p>
<p>the code : http://code.google.com/p/wordpress-geo-mashup/</p>
<p>3)MY PICKS</p>
<p><a href="http://wordpress.org/extend/plugins/community-cloud/">Community Cloud Plugin</a><br />
This plugin searches your wordpress database and displays a &#8216;tag cloud&#8217; of all the people in your community who have contributed to our blog by commenting and rating</p>
<p>&#8230;looks like there is a window to develop this into the currency  [ automated from commenting ]</p>
<p>take a poll</p>
<p>you can take a look at this <a href="http://www.webdesignerwall.com/">site </a>(scroll down), this could work for awarding badges, or the text adventure</p>
<p>FLEX ( go springraph !! )</p>
<p>here : <a href="http://www.unstructure.org/">http://www.unstructure.org/</a></p>
<p>if this can happen &gt; then the virtual amenoid can happen [through flex!]</p>
<p>4) more web aplications here :  <a href="http://www.webappers.com/">http://www.webappers.com/</a></p>
<p>5) AND some limited fun with look and feel <a href="http://patterntap.com">http://patterntap.com</a></p>
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			<media:title type="html">locomogis</media:title>
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		<title>A day with Habbo</title>
		<link>http://gamekit.wordpress.com/2009/01/13/a-day-with-habbo/</link>
		<comments>http://gamekit.wordpress.com/2009/01/13/a-day-with-habbo/#comments</comments>
		<pubDate>Tue, 13 Jan 2009 22:22:07 +0000</pubDate>
		<dc:creator>locomogis</dc:creator>
				<category><![CDATA[Portfolio ToolKits]]></category>

		<guid isPermaLink="false">http://gamekit.wordpress.com/?p=96</guid>
		<description><![CDATA[NO BOBBA http://www.habbo.com/groups/97348/id http://www.habbo.com/articles/781-lets-talk-about-bobba http://www.habbo.com/articles/780-safety-crossword-puzzle RITUALS in NO bobba every Friday on FRIDAY there will be a quiz where you can enter all FOUR Safety Slogans from the week. We will pick 10 correct answers at random and those lucky Habbos will win a Party Furni pack and the Fig Leaf Shield Badge! FREE vs  [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamekit.wordpress.com&amp;blog=1285725&amp;post=96&amp;subd=gamekit&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>NO BOBBA<br />
http://www.habbo.com/groups/97348/id<br />
http://www.habbo.com/articles/781-lets-talk-about-bobba<br />
http://www.habbo.com/articles/780-safety-crossword-puzzle</p>
<p>RITUALS in NO bobba<br />
every Friday<br />
on FRIDAY there will be a quiz where you can enter all FOUR Safety Slogans from the week. We will pick 10 correct answers at random and those lucky Habbos will win a Party Furni pack and the Fig Leaf Shield Badge!</p>
<p>FREE vs  PAYING<br />
Ok, so Habbo is expensive. I had to buy 25 coins ( =5$) today in order to make a group and buy furni that i could then trade. I have spend it all without doing anything too amazing.</p>
<p>PRIVACY<br />
You can make rooms :<br />
open<br />
locked ( visitors have to ring a bell)<br />
password protected</p>
<p>You can also make groups private<br />
groups DO NOT CONNECT to ROOMS though.<br />
they connect to discussion forums</p>
<p>HABBO CATALOGUE<br />
This is what you can buy:<br />
FURNI<br />
dinner<br />
mode()<br />
iced(thats pretty big in habbo)<br />
lodge<br />
pura (?)<br />
bathroom<br />
spaces<br />
windows<br />
accessories<br />
rollers<br />
posters and flags<br />
trophies<br />
teleports( useful to make our network)<br />
rugs<br />
plants<br />
collectibles<br />
items cost from 3-6 coins each ( 25 coins= 5 dollars )</p>
<p>PETS<br />
interactive, you have to take care of them<br />
you can only put it down in one of your rooms<br />
there can be three pets in each room<br />
the basket is your pets home, if you pick it up the pet will go back in your hand<br />
every time you visit this page you will go back to a different selection of pets.<br />
your pet will sleep more when it gets old<br />
you cannot trade your pet<br />
expensive, cost 22 coins</p>
<p>TRAX<br />
You can make your own music and export it<br />
Jukebox, is the track player<br />
tunes that are ready made<br />
ambient<br />
dance<br />
rock<br />
sfx<br />
urban<br />
traxmachine: 22coins</p>
<p>CURRENCY<br />
I have talked about this again so i ll keep it short.  You get Coins by purchasing. You get pixels by doing things in the world, such as winning a game, logging in etc. You can use coins to by furni, you can change your habbo coins into tradeable coins. then you are able to use coins in a trade for furni. Pixels you can use for renting stuff and for special effects.</p>
<p>ECOTRON:<br />
Get rid of old furniture,  you must own  a piece of furni 336 hours before they can be recycled.</p>
<p>ROOMS BY MEMBERS vs PUBLIC SPACES<br />
ROOMS=weird weird stuff- random events not so good<br />
met a mum of two-us recruit army guy???-7th grader gamer kid<br />
PUBLIC SPACES= much better, met a no bobba guide too. He made me fill in a crossword :/</p>
<p>HABBOS LIKE</p>
<p>most popular tags for users profile<br />
* bluE* cool* dogs* football* friends* guides* guiding* habbo* habbo guides * happy*  love* music* pink * pizza* rock* sexy* simpsons* summer* twilight</p>
<p>HABBO FAN SITE<br />
http://www.habbolot.net/V7/</p>
<p>RULES<br />
You should not:<br />
* Tell your password to a Habbo, friend, staff member or stranger.<br />
* Tell anyone personal information which could be used to locate you or other people in real life.<br />
* Abuse, harass or bully other Habbos.<br />
* Use hate speech or make rude comments about a Habbo&#8217;s race, religion, gender or sexuality.<br />
* Use any programs to hack, script or edit Habbo in any way.<br />
* Own, sell or run replica Habbo Hotels (retros).<br />
* Steal from or trick Habbos into giving you their passwords, Habbo Credits or furniture.<br />
* Discuss or take part in sexual acts with other Habbos.<br />
* Act out or roleplay violent acts, even as a joke.<br />
* Give away, trade or sell your Habbo account.<br />
* Break the law or talk others into breaking the law.</p>
<p>If you see anyone breaking the rules, please Call for Help so that a Moderator can take action.</p>
<p>You should:<br />
* Have fun!<br />
* Hang out with your friends<br />
* Make new friends<br />
* Respect other people&#8217;s opinions and beliefs</p>
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			<media:title type="html">locomogis</media:title>
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		<title>aha!open source social networks : buddypress</title>
		<link>http://gamekit.wordpress.com/2008/12/16/ahaopen-source-social-networks-buddypress/</link>
		<comments>http://gamekit.wordpress.com/2008/12/16/ahaopen-source-social-networks-buddypress/#comments</comments>
		<pubDate>Tue, 16 Dec 2008 18:54:47 +0000</pubDate>
		<dc:creator>locomogis</dc:creator>
				<category><![CDATA[Portfolio ToolKits]]></category>

		<guid isPermaLink="false">http://gamekit.wordpress.com/?p=91</guid>
		<description><![CDATA[i discovered buddypress ! which is linked to wordpress!! which is awesome and i will make updates soon. I will also talk about tumblr&#8230; So, here i am , talking about Buddypress which has me getting excited. Here are some key features Buddypress LIST OF FEATURES Activity : RSS Profile Blogs ( Journal &#8211; portfolio [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamekit.wordpress.com&amp;blog=1285725&amp;post=91&amp;subd=gamekit&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>i discovered buddypress ! which is linked to wordpress!! which is awesome and i will make updates soon.</p>
<p>I will also talk about tumblr&#8230;</p>
<p>So, here i am , talking about Buddypress which has me getting excited. Here are some key features</p>
<p>Buddypress</p>
<p>LIST OF FEATURES<br />
Activity : RSS<br />
Profile<br />
Blogs ( Journal &#8211; portfolio space )<br />
Wire ( wire posts are within the SSN, sthg like the Wall in FB)<br />
Messages<br />
Friends<br />
Groups<br />
Settings (something that should be taken out)</p>
<p>not yet available at the demo but will be available soon<br />
Status Updates<br />
Albums<br />
Private Messaging<br />
extended profiles</p>
<p>Also from the buzz going on in the forums Buddypress supports<br />
supporting widgets<br />
media Wiki<br />
PHP my Admin</p>
<p>NOTES</p>
<p>Made by Automattic- Mathew Mullneweg, funding of  $29.5 million by Ny times and others</p>
<p>Buddypress is basically a wordpress MU,multi-user version of WordPress, the popular blog/cms tool. The aim of WPMU is to allow for one installation to spawn multiple WordPress blog instances. Basically, you can install WPMU on your server and run as many individual WordPress instances as your box can handle.</p>
<p>It has an excellent plugin API, as well as a whole host of quality pre-built plugins ready to download and activate. Plugins were built and used for private messaging, advanced profile management, online polls, photo management, multi-blog search and user credential management. ( this is not yet available at the demo) As each one is a separate plugin, there is no reason why site admins can’t pick and choose which components they want and don’t want. There is also no reason why additional components couldn’t be written, or other existing WordPress plugins be used alongside</p>
<p>Following our idea of creating a journal for the students, a member home page includes a users own personal profile front and center, their own personal “journal” as a feature of their home page, as well as private messaging functionality. That could be very useful for the mentor as well as hotline api&#8217;s in the Wellness Domain.</p>
<p>Moreover, on the visual part of it . &#8216;The theme has been designed so that colors and the logo can easily be changed. It has also been created to make use of every BuddyPress feature, theme designers can then cut and paste functionality they’d like in their own themes.&#8217;</p>
<p>Finally what is great is the limited credentials that allow us PRIVACY and full control : we can limit the administration functionality that a member has on their own blog. This stops them from signing up new users, deleting content they shouldn’t be, or changing the theme of their member page. I created a simple plugin that disabled the menus for these settings in the WordPress admin interface. The pages could only be accessed by site-wide administrators if needed.</p>
<p>HOW IT LOOKS WITH FULL FEATURES : http://apeatling.wordpress.com/2008/06/12/new-buddypress-theme/</p>
<p>check also Andy Peatling&#8217;s blog, and the site he has build with buddypress : http://chickspeak.com/mypage</p>
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			<media:title type="html">locomogis</media:title>
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		<title>Habbo Hotel School District &amp; cool facts</title>
		<link>http://gamekit.wordpress.com/2008/12/10/habbo-hotel-school-district-cool-facts/</link>
		<comments>http://gamekit.wordpress.com/2008/12/10/habbo-hotel-school-district-cool-facts/#comments</comments>
		<pubDate>Wed, 10 Dec 2008 21:51:52 +0000</pubDate>
		<dc:creator>locomogis</dc:creator>
				<category><![CDATA[Virtual spaces]]></category>

		<guid isPermaLink="false">http://gamekit.wordpress.com/?p=82</guid>
		<description><![CDATA[So last August Habbo announced the School District Competition. &#8216;The next step would be competing for funding by boosting enrollment and holding live classes and events. Habbo District High Schools are under tremendous pressure to continually grow and prove their curriculum. The schools will face regular visits from the Habbo School District and some may [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamekit.wordpress.com&amp;blog=1285725&amp;post=82&amp;subd=gamekit&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>So last August Habbo announced the <a href="http://www.habbo.com/articles/554-the-habbo-school-district-challenge">School District Competition</a>.</p>
<p>&#8216;The next step would be competing for funding by boosting enrollment and holding live classes and events. Habbo District High Schools are under tremendous pressure to continually grow and prove their curriculum. The schools will face regular visits from the Habbo School District and some may even be featured on Crash Carson’s Radio Show. In the end, a handful of the most impressive principals will be selected to receive Habbo School District funding. &#8216;</p>
<p>I am trying to find more information on what has happened to Habbo hotel&#8217;s school district and in the meantime i checked habbo for some inspiration, here are some<strong> cool facts</strong> :</p>
<ul>
<li>Competition&amp;Event posting . Nice structure in all posts goes as following : Story blurb. Rules. Prize.</li>
<li>Currency.  In Habbo you earn currency ( the new currency is called pixels ) in order to get discounts on furni ((new furniture for your rooms), rent effects for your room or  your Habbo avatar.. Check out <a href="http://www.habbo.com/articles/720-what-in-the-pixels/in/category/furniture_news">here</a></li>
<li>Personal Page Layout.  Includes Buddy list, personal notes, link to your room, traxplayer (plays music), high scores, my profile box that includes avatarand tag, my rooms box. The page is in a sticker style</li>
</ul>
<p><img class="alignnone size-full wp-image-87" title="habbo_home-page" src="http://gamekit.files.wordpress.com/2008/12/habbo_home-page.jpg?w=470" alt="habbo_home-page"   /></p>
<ul>
<li>In the hotel: you can chat, check your friends list (buddy aim list, friend request, search for friends), open a navigator, check the event browser, check the catalogue for furnishing your room, from your controller join fee games (like snowfight ). You can also acess help that immediately wil ask you if there is a safety issue and will link you online to a chat assist- hobbo. You can also dance, wave and check your badges, your achievemnts and your effects. Here are some badges: Level 1 for playing and wining a snow battle, 50% tru habbo for being member of the community for 24 weeks etc etc. Some achievements ( focus on helping others) : bunny, the speedy one, for being a habbo guide, here to help. Bambi, level 2, the loving one, makes you wanna help others. etc etc For more check <a href="http://www.habbo.com/groups/officialhabboguides">here</a></li>
</ul>
<p><img class="alignnone size-thumbnail wp-image-86" title="habbo_achievemnts" src="http://gamekit.files.wordpress.com/2008/12/habbo_achievemnts.jpg?w=99&#038;h=96" alt="habbo_achievemnts" width="99" height="96" /></p>
<p>There is also the Habbo School Group on the uk server, check <a href="http://www.habbo.co.uk/groups/TheHabboSchool">here</a></p>
<p>to be continued&#8230;</p>
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		<title>Being Me : User scenario Lucia</title>
		<link>http://gamekit.wordpress.com/2008/12/10/being-me-user-scenario-lucia/</link>
		<comments>http://gamekit.wordpress.com/2008/12/10/being-me-user-scenario-lucia/#comments</comments>
		<pubDate>Wed, 10 Dec 2008 20:12:10 +0000</pubDate>
		<dc:creator>locomogis</dc:creator>
				<category><![CDATA[Vignettes]]></category>

		<guid isPermaLink="false">http://gamekit.wordpress.com/?p=71</guid>
		<description><![CDATA[Lucia knows a little something about books. She has of course read all Harry Potter books, kicking the ‘24 hours awake’ limit for that last one, but her latest obsession is Holes, by Louis Sachar.  Last week she introduced ‘Holes’ to the Bookworms Group in Being Me. Everybody got really excited but they all agreed [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamekit.wordpress.com&amp;blog=1285725&amp;post=71&amp;subd=gamekit&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Lucia knows a little something about books. She has of course read all Harry Potter books, kicking the ‘24 hours awake’ limit for that last one, but her latest obsession is Holes, by Louis Sachar.  Last week she introduced ‘Holes’ to the Bookworms Group in Being Me. Everybody got really excited but they all agreed that it’s the rule- nobody can post anything about how the book ends until everybody in Bookworms has read it.</p>
<p>Today is Lucia’s favorite day of the week; it is Codeworlds class ! Last week her teacher, Igor, announced that there would be a new puzzle quest before they level up to Boss Challenge. But Igor has been so secretive about it. Lucia has been constantly checking Igor’s page on Being Me and he hasn’t posted anything yet.</p>
<p>Lucia is very excited about these mini quests and has been doing pretty well in them, wining the title of a Wiki-us Talent last month, an award that made her little learning creature next to her avatar grow a bit. Also, her badge collection is finally getting bigger.</p>
<p>In the Wiki-us Quest, her class had to solve ‘the mystery of Alexandria’. They had to use this new tool in their Being Me, called Wiki, to seek and find missing information about the famous library of Alexandria and reveal who is behind the mischievous plot.<br />
Obviously, this was a piece of cake for Lucia who easily led her team to gaining extra points for the quest, awarded to them through Being Me. With all those points she can easily now get some lab time with this famous mentor in metaplace, called Ibu, that everybody has been talking about…or maybe she gets some smalab time…she ‘s heard that the smalab scientist Kyle is really awesome…</p>
<p>Ah… class time on the matrix data screen, time for Lucia to go.</p>
<p><a href="http://en.wikipedia.org/wiki/Holes_%28novel%29"><br />
</a></p>
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			<media:title type="html">locomogis</media:title>
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		<title>Currency: ways to get rewards in Being me, some first ideas</title>
		<link>http://gamekit.wordpress.com/2008/12/09/ways-to-use-currency-in-being-me-to-be-edited/</link>
		<comments>http://gamekit.wordpress.com/2008/12/09/ways-to-use-currency-in-being-me-to-be-edited/#comments</comments>
		<pubDate>Tue, 09 Dec 2008 19:41:22 +0000</pubDate>
		<dc:creator>locomogis</dc:creator>
				<category><![CDATA[Currency]]></category>

		<guid isPermaLink="false">http://gamekit.wordpress.com/?p=66</guid>
		<description><![CDATA[1.Mini rewards. Students get currency by clicking, posting, sharing etc (this is an automated procedure) 2.Macro rewards : teachers assign currency to students or students get currency by most popular vote ( for example Denis had the highest rate on his wellness blog post) 3. Bonus rewards by playing mini games within the being me [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamekit.wordpress.com&amp;blog=1285725&amp;post=66&amp;subd=gamekit&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>1.Mini rewards. Students get currency by clicking, posting, sharing etc (this is an automated procedure)<br />
2.Macro rewards : teachers assign currency to students or students get currency by most popular vote ( for example Denis had the highest rate on his wellness blog post)<br />
3. Bonus rewards by playing mini games within the being me sections. For example in expertise exchange a quiz about a knowledge domain, or a scavenger hunt in the wiki were students have to find different types of wrong information and correct it.</p>
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			<media:title type="html">locomogis</media:title>
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		<title>Being Me: User Scenario Jeff</title>
		<link>http://gamekit.wordpress.com/2008/12/09/being-me-user-scenario/</link>
		<comments>http://gamekit.wordpress.com/2008/12/09/being-me-user-scenario/#comments</comments>
		<pubDate>Tue, 09 Dec 2008 19:36:06 +0000</pubDate>
		<dc:creator>locomogis</dc:creator>
				<category><![CDATA[Vignettes]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[being me]]></category>

		<guid isPermaLink="false">http://gamekit.wordpress.com/?p=62</guid>
		<description><![CDATA[User Scenario #1: Jeff This past summer eleven year old Jeff moved with his parents from Portland, Oregon to New York City. He is normally quiet and quite shy which has made starting the 6th grade in a new environment a little hard on him. He has not made many friends since the move and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamekit.wordpress.com&amp;blog=1285725&amp;post=62&amp;subd=gamekit&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>User Scenario #1: Jeff</p>
<p>This past summer eleven year old Jeff moved with his parents from Portland, Oregon to New York City. He is normally quiet and quite shy which has made starting the 6th grade in a new environment a little hard on him. He has not made many friends since the move and after finishing his homework spends most of his nights playing World of Warcraft and talking to his friends back in Portland on MySpace.</p>
<p>About a month into the school year the students are given access to the school’s new social web site “Being Me.” On “Being Me” Jeff is able to create an avatar, design a personal space and portfolio, and explore a 3D simulation of his school and its neighborhood.</p>
<p>Jeff starts fiddling around with some of the applications available on the site and soon is designing and building custom items for his virtual space. He notices that students are allowed to upload items they created to the virtual school store and decides to post a few of the things he made for others to use. Within a few days, news of Jeff’s talent spreads. Lots of students stop by his personal space to praise him for what he made. Two other students–Mark and Tom–ask Jeff if they could come over one day and have Jeff help them design custom items for their spaces.</p>
<p>During their visit Mark, Tom and Jeff learn that they have a lot in common. They start eating lunch and playing together during recess.  Jeff’s confidence builds. He initiates IM conversations with other classmates in Being Me’s virtual space. These virtual interactions allow Jeff to emerge from his shell gradually, breaking the wall between himself and his new schoolmates at his own pace.</p>
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			<media:title type="html">locomogis</media:title>
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		<title>getting inspired : ways to collect &amp; spend currency in games</title>
		<link>http://gamekit.wordpress.com/2008/12/09/getting-inspired-ways-to-collect-currency-in-games/</link>
		<comments>http://gamekit.wordpress.com/2008/12/09/getting-inspired-ways-to-collect-currency-in-games/#comments</comments>
		<pubDate>Tue, 09 Dec 2008 19:18:40 +0000</pubDate>
		<dc:creator>locomogis</dc:creator>
				<category><![CDATA[Currency]]></category>
		<category><![CDATA[being me]]></category>

		<guid isPermaLink="false">http://gamekit.wordpress.com/?p=51</guid>
		<description><![CDATA[Here are some ways to gain currency in a game: collect/ harvest resources collect points directly ( mario and the lot) : double points, powerups, suprise points. // seek and find points win a conflict in order to get points win an argument in order to get points solve a problem ( a mystery, a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamekit.wordpress.com&amp;blog=1285725&amp;post=51&amp;subd=gamekit&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Here are some ways to gain currency in a game:</p>
<ul>
<li>collect/ harvest resources</li>
<li>collect points directly ( mario and the lot) : double points, powerups, suprise points. // seek and find points</li>
<li>win a conflict in order to get points</li>
<li>win an argument in order to get points</li>
<li>solve a problem ( a mystery, a puzzle etc ) to win credit</li>
<li>share expertise and get rewarded ( mmo&#8217;s )</li>
<li>participate in the community and get macro points ( by achieving better strategy)</li>
<li>perform and gain points ( subjective judgement)</li>
<li>be evaluated by your fellow players ( judging- social games)</li>
<li>capture a territory and win points</li>
<li>find your way out of something ( a labyrinth , a maze ) //  or eliminate something : reward through elimination</li>
<li>&#8216;steal&#8217;/ acquire points &#8211; attack// could also be challenge your enemy in battle to win his points</li>
<li>create / make thing and get points ( mmos&#8217;)</li>
<li>&#8216;bet&#8217; on value / risk to get points?</li>
<li>combine and win ( card games where certain combos give you more points)</li>
<li>get time bonus ( racing )</li>
</ul>
<p>Here are some ways to spend currency :</p>
<ul>
<li>buy objects / get stuff</li>
</ul>
<ul>
<li>make things</li>
</ul>
<ul>
<li>get a skill ( be more powerful or win a special power ) / LEVEL UP</li>
</ul>
<ul>
<li>unlock something</li>
</ul>
<ul>
<li>trade objects</li>
</ul>
<ul>
<li>get collectibles</li>
</ul>
<ul>
<li>participate in a new community ( with &#8216;leveled up&#8217; players)</li>
</ul>
<p>Another issue we also may want to look into is the idea of macro-micro points.<br />
micro points : small rewards, require minimum amount of effort and provide instant gratification<br />
macro points : harder to get rewards and if combined with strategy will lead you into future victory</p>
<p>Finally, points in games have standard growing patterns such as single points , super points , bonus- unexpected, double, triple, power up etc<strong></strong><em><strong></strong></em><strong></strong></p>
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			<media:title type="html">locomogis</media:title>
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		<title>Being Me: Informational Architecture</title>
		<link>http://gamekit.wordpress.com/2008/12/09/being-me-informational-architecture/</link>
		<comments>http://gamekit.wordpress.com/2008/12/09/being-me-informational-architecture/#comments</comments>
		<pubDate>Tue, 09 Dec 2008 19:18:04 +0000</pubDate>
		<dc:creator>locomogis</dc:creator>
				<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://gamekit.wordpress.com/?p=48</guid>
		<description><![CDATA[This is the first pass at the structural outline for the teacher and student pages of Being Me.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamekit.wordpress.com&amp;blog=1285725&amp;post=48&amp;subd=gamekit&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This is the <a href="http://instituteofplay.org/BeingMeInfoArch.pdf">first pass</a> at the structural outline for the teacher and student pages of Being Me.</p>
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		<title>being me</title>
		<link>http://gamekit.wordpress.com/2008/05/21/being-me/</link>
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		<pubDate>Wed, 21 May 2008 20:39:49 +0000</pubDate>
		<dc:creator>locomogis</dc:creator>
				<category><![CDATA[Portfolio ToolKits]]></category>

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		<description><![CDATA[Being Me Key Features In the paragraphs below, outlines will be provided in relation to the Being Me economy and also for specific components within the system such the being me inventory, the studio and the expertise exchange. Being Me Currency The being me currency is called nom [placeholder for better name/ i.e. genius/genie/ ?]. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamekit.wordpress.com&amp;blog=1285725&amp;post=26&amp;subd=gamekit&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Being Me Key Features</p>
<p>In the paragraphs below, outlines will be provided in relation to the Being Me economy and also for specific components within the system such the being me inventory, the studio and the expertise exchange.</p>
<p><a href="http://gamekit.files.wordpress.com/2008/06/being_me_schema.jpg"><img class="alignnone size-medium wp-image-34" src="http://gamekit.files.wordpress.com/2008/06/being_me_schema.jpg?w=240&#038;h=300" alt="" width="240" height="300" /></a></p>
<p>Being Me Currency</p>
<p>The being me currency is called <em>nom</em> [placeholder for better name/ i.e. genius/genie/ ?]. Each student starts with a specific amount of noms in his/her account that he can use to ‘buy’ lab time in the game school, or help from a mentor in the expertise markets. Students can also unlock features in their avatar inventory or studio gallery. Students obtain noms by uploading content in their studio space, by visiting other studios and also by providing with feedback their peers and initiating collaborations in the expertise space. Finally, in-class competitions framed as missions could be run monthly. Those may be rewarded with noms distributed analogously to the students depending on their ranking. For example students in a game design class have build a game in a level editor. After designing their levels, students play them in class and fill in evaluations for their peers. Depending on these evaluations, each student gets an amount of num awarded at the end of the class by the teacher.</p>
<p>Being Me Inventory</p>
<p><a href="http://gamekit.files.wordpress.com/2008/06/being_me_avatar.jpg"><img class="alignnone size-medium wp-image-28" src="http://gamekit.files.wordpress.com/2008/06/being_me_avatar.jpg?w=300&#038;h=193" alt="" width="300" height="193" /></a></p>
<p>In the beginning of the 6th grade, students sign up in Being Me and create an account. They start by customizing their avatar through a selection of features. When students first sign up for an account, they can only select from the apprentice features. These features are also divided in subcategories such as Writer, Scientist, Game Designer, Painter, Athlete but also Researcher, Project Leader ,Presenter. As children progress in the Being Me space they can create many avatars each one representing their learning identity at that point. These avatars are stored in the Being Me Inventory and can be selected to be displayed in the main avatar window depending on what the student is focusing within the curriculum in a given time.</p>
<p><a href="http://gamekit.files.wordpress.com/2008/06/being_me_avatar1.jpg"><img class="alignnone size-medium wp-image-29" src="http://gamekit.files.wordpress.com/2008/06/being_me_avatar1.jpg?w=300&#038;h=192" alt="" width="300" height="192" /></a></p>
<p>So for example, on a students profile page, his Being me avatar could be Master Mathematician because today he is focusing on fulfilling quests that are related to Maths. Next to his profile picture is a status bar that provides (similar to Twitter or Facebook) the students current status. So for example: master mathematician Nick is: lol. Also the features in the avatar inventory are updated with new objects that could be unlocked with Nom Currency. Finally, teachers can also have a Being Me page.</p>
<p>Studio</p>
<p><a href="http://gamekit.files.wordpress.com/2008/06/being_me_studio1.jpg"><img class="alignnone size-medium wp-image-30" src="http://gamekit.files.wordpress.com/2008/06/being_me_studio1.jpg?w=300&#038;h=150" alt="" width="300" height="150" /></a></p>
<p>The Studio is the Game Schools virtual world space. Here students can create rooms to display and store media and other digital materials developed during assessments within the curriculum. When students first log in their account a set of pre existing rooms can be found. These rooms are empty and represent different courses in the curriculum. So for example there is the Science Lab, were students post their physics or math related work. In addition to the above, students can create their own rooms. They can also modify their rooms by making use of Nom Currency.</p>
<p><a href="http://gamekit.files.wordpress.com/2008/06/being_me_studio2.jpg"><img class="alignnone size-medium wp-image-31" src="http://gamekit.files.wordpress.com/2008/06/being_me_studio2.jpg?w=300&#038;h=209" alt="" width="300" height="209" /></a></p>
<p>The studio rooms can also host visitors. These are other students or teachers that post recommendations or give feedback to the projects that the student is working on. The information collected by the visitor&#8217;s input can also be chosen to be displayed publicly or be kept in private between the visitor and the host student.</p>
<p>Expertise exchange garden</p>
<p><a href="http://gamekit.files.wordpress.com/2008/06/being_me_expertise.jpg"><img class="alignnone size-medium wp-image-33" src="http://gamekit.files.wordpress.com/2008/06/being_me_expertise.jpg?w=297&#038;h=300" alt="" width="297" height="300" /></a></p>
<p>In relevance to the above, the expertise exchange space can be thought as a big common area that connects each students in a studio space in order to promote collaboration and cross interaction. The space promotes the power of collaboration as well as the idea that as students possess both expertise and weaknesses. In that realm the following options appear in the exchange garden. Firstly there is a display of your skills as displayed in your Being Me Inventory. So for example those could be Master Mathematician, Master Character Designer, Senior Project Manager and Apprentice Inventor. Next to this option another one is displayed with Weird skills that can be added through text and don’t appear in the Being Me inventory. Those could be: basketball player or cook or book collector. Analogously to the above there is the Who do I need option. There students post what skills they need in their team or for their project. So for example a student could need computer assistance, or a master in game design. Additionally a What do my friends have appears and also groups of experts that a child can address for help. In relevance to the above a current teams space declares the pending and also fulfilled collaborations. Finally there is the buy expertise option were children can use Being Me Currency to get advice on a topic from mentors within the school. All the above options are displayed as trees that grow through collaboration in the expertise exchange garden.</p>
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